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[00:02] <GitHub158> [scummvm] criezy pushed 1 new commit to master: https://git.io/vMt1n
[00:02] <GitHub158> scummvm/master 00fd499 Eugene Sandulenko: I18N: Update translation (Ukrainian)...
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[00:15] <waltervn> happy new year!
[00:15] <Begasus> gelukkig nieuwjaar walter :)
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[02:17] <Strangerke> dreammaster: G'day, and happy new year :)
[02:17] <dreammaster> Thanks. And happy new year to you too. And everyone else as well
[02:20] <Strangerke> thanks :)
[02:20] <Strangerke> it's a bit early here (3:20am)
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[02:24] <dreammaster> It's already early afternoon, 1:30pm, over here.
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[02:25] <dreammaster> I stayed up for the new year, but went straight to bed afterwards.
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[02:26] <dreammaster> Today is also the last full day I'm here in Australia.. tomorrow I have to head back to Melbourne, then catch the plane in the afternoon.
[02:26] <Strangerke> wow, already...
[02:27] <dreammaster> Yes, the week has gone by so quickly. It's been fun
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[02:48] <DrMcCoy> Happy new year :)
[02:50] <Strangerke> DrMcCoy: Happy new year to you too :)
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[03:53] <GitHub149> [scummvm] digitall opened pull request #880: BURIED: Add Engine For Journeyman Project 2: Buried In Time (master...engine_buried) https://git.io/vMtHK
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[04:42] <snover> hmm. these LB2 floppy/mother goose audio map reads dont seem to be quite right. the map is read correctly, but this read into the volume seems to be acquiring garbage instead of a size&
[04:50] <snover> i guess this happened to work by accident since the size of SOL audio is read by the audio player itself
[04:50] <snover> it should be skipping 7 bytes but only skips 5.
[05:00] <snover> aww, what a sweet bug in mg256
[05:01] <snover> if you position your mouse cursor over where the new game button will appear after the sierra logo, and then click twice, it tries to send to a null object when the title screen appears.
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[05:08] <snover> actually, any of the buttons will do.
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[07:36] <GitHub30> [scummvm] dreammaster pushed 1 new commit to master: https://git.io/vMt5E
[07:36] <GitHub30> scummvm/master bc039f6 Paul Gilbert: IMAGE: Properly load bottom origin RLE encoded TGA images
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[07:37] <dreammaster> Now all the buttons in the MissiveOMat aren't upside-down anymore :)
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[08:48] <waltervn> morning
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[09:09] <dreammaster> G'day
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[09:23] <GitHub78> [scummvm] dreammaster pushed 1 new commit to master: https://github.com/scummvm/scummvm/commit/2154ddd4e85c878c22835f0b4e92b5a05a56890c
[09:23] <GitHub78> scummvm/master 2154ddd Paul Gilbert: TITANIC: Add 'scummvm' in as a valid MissiveOMat login username...
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[09:24] <GitHub68> [scummvm] dreammaster pushed 1 new commit to master: https://git.io/vMtdA
[09:24] <GitHub68> scummvm/master e51b44d Paul Gilbert: TITANIC: Fix display of MissiveOMat login welcome text
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[09:50] <GitHub3> [scummvm] dreammaster pushed 1 new commit to master: https://github.com/scummvm/scummvm/commit/19269bd7ebe02eac15fa4a946b3fb43010bd0172
[09:50] <GitHub3> scummvm/master 19269bd Paul Gilbert: TITANIC: Fix MissiveOMat text scrolling calls
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[10:00] <_sev_> \o/
[10:00] Nick change: _sev_ -> _sev
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[10:00] <GitHub26> [scummvm] sev- pushed 1 new commit to master: https://git.io/vMtF5
[10:00] <GitHub26> scummvm/master ab7a152 Eugene Sandulenko: ALL: Bump copyright year to 2017
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[10:03] <jamm> _sev: hi
[10:03] <_sev> hi jamm
[10:03] <jamm> _sev: i see many leaks happening during level transitions
[10:03] <jamm> for fullpipe
[10:04] <_sev> yes, this is what we were discussing the other day
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[10:07] <jamm> _sev: i'll apply your reverted leak fixes one by one and check if it causes any regressions
[10:08] <_sev> good
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[10:19] <t0by> happy new year everybody
[10:20] <dreammaster> Likewise :)
[10:23] <jamm> happy new year!
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[10:26] <GitHub5> [scummvm] dreammaster pushed 1 new commit to master: https://github.com/scummvm/scummvm/commit/d0d00f6beb9a2fab19455f653837af1b629d00da
[10:26] <GitHub5> scummvm/master d0d00f6 Paul Gilbert: TITANIC: Rename CPetText to CTextControl...
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[10:37] <GitHub196> [scummvm] dreammaster pushed 1 new commit to master: https://github.com/scummvm/scummvm/commit/53977b8128a4d283613695e0295b4270b8d72ee0
[10:37] <GitHub196> scummvm/master 53977b8 Paul Gilbert: TITANIC: Support for German version MissiveOMat passwords
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[10:42] <GitHub153> [scummvm] dreammaster pushed 1 new commit to master: https://git.io/vMtb3
[10:42] <GitHub153> scummvm/master 32aea85 Paul Gilbert: TITANIC: Properly redraw after scrolling text areas
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[10:50] <jamm> _sev: the memory leak whiuch Windlepoon had reported - i seem to have reproduced it, it's stuck in an infinite loop at while (g_fp->_exCommandList.size()) in messages.cpp
[10:50] <jamm> so this is caused by the bug in the pathfinder?
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[11:04] <GitHub135> [scummvm] dreammaster pushed 1 new commit to master: https://github.com/scummvm/scummvm/commit/7ae58a1b2b9f6793c8d1f5ce3a424ea0dd379c4c
[11:04] <GitHub135> scummvm/master 7ae58a1 Paul Gilbert: TITANIC: Support mouse wheel scrolling for MissiveOMat messages
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[11:09] <_sev> jamm: exCommands are generated by pathfinding, yes
[11:10] <_sev> jamm: so apparently it generated several kilometers worth of path :D
[11:12] <jamm> :D
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[12:02] <t0by> _sev, jamm did anybody say pathfinder?
[12:02] <_sev> t0by: yes! pathfinder!
[12:02] <t0by> Recently I have taken a bit of an interest in pathfinders
[12:03] <t0by> What's the lowdown on the issue?
[12:03] <t0by> Do you happen to have a ticket?
[12:03] <_sev> t0by: take a look at fullpipe. It is the sickiest code I saw
[12:03] <t0by> lol
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[12:04] <t0by> Original C++ code, RE'd or ScummVM original?
[12:04] <Strangerke> _Sev even compared to gob?
[12:04] <_sev> https://bugs.scummvm.org/ticket/9657
[12:05] <t0by> Thank you
[12:05] <_sev> Strangerke: yes, even that
[12:05] <t0by> Strangerke, hey! Happy new year!
[12:05] <t0by> > Full Pipe uses now very more memory (~3GB)
[12:05] <_sev> t0by: original logic behind it
[12:05] <t0by> lord!
[12:05] <Strangerke> hey Evil One :) Squidy new year to you too! :)
[12:10] <t0by> lunch, brb
[12:23] <jamm> t0by: yeah it's an interesting leak to fix
[12:23] <jamm> i'm a noob in pathfinding so you can look at it ;P
[12:24] <_sev> jamm: well, what you could help with is to understand which part of the code is repeated over and over again there
[12:25] Nick change: broosky -> borosky
[12:26] <jamm> _sev: that while loop, within that AniHandler::resetData is being called
[12:26] <jamm> AniHandler::resetData seems to be allocating more than freeing
[12:27] <jamm> also the command list is probably corrupted
[12:28] <_sev> jamm: so, what is growing there, _items->subitems?
[12:28] <jamm> yes
[12:28] <jamm> i assumed it'd clear out because of clear() being called
[12:29] <jamm> but then again,
[12:29] <jamm> _items[idx]->subItems.push_back(new MGMSubItem);
[12:30] <jamm> if my hunch is correct, the new MGMSubItem is creating a temporary reference which is copied into another reference which is stored by subItems
[12:30] <jamm> still doesn't explain the apparent hanging of the game though
[12:30] <jamm> or does it?
[12:30] <_sev> when you click on an object, it starts to generate all possible paths
[12:31] <_sev> and then chooses the shortest one
[12:31] <_sev> apparently something is wrong there
[12:31] <jamm> also, this only happens when i clicked on that object the second time
[12:31] <jamm> the first time it worked
[12:34] <_sev> interesting
[12:34] <_sev> as experience shows, there is oneliner to fix it... somewhere
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[13:08] <WooShell> good meowning =^.^=
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[15:23] <WindlePoons> hi
[15:35] <_sev> hi WindlePoons
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[16:12] <WindlePoons> _sev: The Shine of a Star ist free not purchase? http://wiki.scummvm.org/index.php/The_Shine_of_a_Star
[16:12] <WindlePoons> http://forgottenkey.se/the-shine-of-a-star/
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[16:23] <snover> m_kiewitz: re https://bugs.scummvm.org/ticket/5223 and https://bugs.scummvm.org/ticket/9670, i can confirm that on *my* version of pq2 the problem is always in rm23Script::handleEvent, but this earlier ticket does not have a specific game version
[16:23] <snover> so I dont know whether ScummVM changed in 6 years or if its just a different version of the game that calls 4c1 from a different place
[16:23] <snover> do you have any version other than 1.002.011?
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[16:30] <_sev> WindlePoons: looks like it
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[16:31] <GitHub165> [scummvm] criezy pushed 1 new commit to master: https://git.io/vMqf2
[16:31] <GitHub165> scummvm/master 0de738b Timo Mikkolainen: I18N: Update translation (Finnish)...
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[17:00] <omer_mor> snover: I have PQ2 v1.001.000
[17:01] <omer_mor> do you want me to check something?
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[17:11] <GitHub141> [scummvm] criezy pushed 1 new commit to master: https://git.io/vMqJh
[17:11] <GitHub141> scummvm/master 7303cc2 Timo Mikkolainen: I18N: Update translation (Finnish)...
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[17:17] <GitHub185> [scummvm] csnover pushed 1 new commit to master: https://git.io/vMqUl
[17:17] <GitHub185> scummvm/master ed19d51 Colin Snover: SCI: Fix PQ2 crash reading second page of files in jail...
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[17:17] <snover> omer_mor: thanks!
[17:17] <omer_mor> np
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[18:49] <WindlePoons> argh, i forgot the [-full].png in the Bickadoodle screenshots. I cannot delete or overwrite the archiv on trac?
[19:31] <_sev> WindlePoons: want me to delete those?
[19:34] <WindlePoons> _sev: must not, but the screenshots are foobar-XX.png instead of foobar-XX-full.png
[19:34] <_sev> I can do it
[19:34] <_sev> there is just a button for that
[19:35] <_sev> so just tell me
[19:36] <WindlePoons> _sev: ok please click on the button i will new upload this
[19:36] <_sev> WindlePoons: done
[19:36] <WindlePoons> thanks
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[19:41] <GitHub147> [scummvm] criezy pushed 1 new commit to master: https://git.io/vMqta
[19:41] <GitHub147> scummvm/master 1437f40 Timo Mikkolainen: I18N: Update translation (Finnish)...
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[19:42] <GitHub143> [scummvm] criezy pushed 1 new commit to master: https://git.io/vMqtw
[19:42] <GitHub143> scummvm/master 8977fbc Eugene Sandulenko: I18N: Update translation (Finnish)...
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[20:06] <anzipex> Hi
[20:07] <_sev> hi anzipex
[20:07] <anzipex> How to install scummvm in raspberry pi 3 on Retropie?
[20:07] <_sev> there is readme for that port
[20:08] <_sev> anzipex: https://github.com/scummvm/scummvm/blob/master/dists/raspberrypi/README_raspberrypi
[20:09] <anzipex> Thanks
[20:19] <anzipex> So i just need to install some libs and execute scummvm.sh?
[20:20] <anzipex> https://github.com/retropie/retropie-setup/wiki/ScummVM
[20:21] <anzipex> Here i see something about +LAUNCH GUI, that might be appears after installing scummvm.sh?
[20:38] <_sev> gui is the scummvm itself
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[21:06] <GitHub91> [scummvm] dreammaster pushed 1 new commit to master: https://git.io/vMqYX
[21:06] <GitHub91> scummvm/master 63b8ede Paul Gilbert: TITANIC: Fix display of individual messages in MissiveOMat
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[21:15] <GitHub92> [scummvm] csnover opened pull request #881: COMMON: Add Span to common library (master...span-h) https://github.com/scummvm/scummvm/pull/881
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[21:38] <GitHub58> [scummvm] csnover opened pull request #882: [DO NOT MERGE] SCI: Bounds checking (master...sci-bounds) https://github.com/scummvm/scummvm/pull/882
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[00:00] --- Mon Jan 2 2017