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[00:29] <GitHub16> [scummvm] dreammaster pushed 1 new commit to master: https://git.io/v1WvJ
[00:29] <GitHub16> scummvm/master 7519b36 Paul Gilbert: TITANIC: Fix dragging magazine to inventory
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[00:29] <GitHub81> [scummvm] criezy pushed 1 new commit to master: https://git.io/v1WvU
[00:29] <GitHub81> scummvm/master 95b9644 Michael D: I18N: Update translation (German)...
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[00:47] <GitHub155> scummvm/master 033d8e0 Paul Gilbert: TITANIC: Fix dragging inventory items onto the view
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[00:55] <GitHub107> [scummvm] dreammaster pushed 1 new commit to master: https://git.io/v1WJc
[00:55] <GitHub107> scummvm/master 9913c91 Paul Gilbert: TITANIC: Fix changing inventory glyphs positions when dragging one
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[00:55] <snover> dreammaster: what compiler are you running?
[00:56] <dreammaster> MSVC 2015
[01:03] <snover> sweet, thanks.
[01:08] <dreammaster> NP
[01:32] <dreammaster> Gah. When will the audiovisual problems end?! Now it seems like AVI videos don't support running in reverse. Which is needed for things like the lifts going down rather than up
[01:33] <snover> what is the video format?
[01:33] <snover> (the codec)
[01:35] <dreammaster> CinepakDecoder
[01:37] <dreammaster> From the looks of it, though, the default FixedRateVideoTrack has a stubbed setReverse method, which AVIVideoTrack doesn't implement. I'm hopeful that maybe I can introduce to AVIVideoTrack to allow it if the video is rewindable.. in that case, it should be feasible to decrement frame numbers
[02:05] <dreammaster> That may be famous last words. :P I think I'll finish up early and work on it further tomorrow. It looks like the QuickTimeDecoder also supports reversal, so maybe I can copy code from it
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[03:49] <snover> thats interesting. the music volume slider when using coreaudio only changes the volume of some of the channels, not all of them
[03:49] <snover> in at least sq6

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[07:36] <rootfather> Gooooooooooooooood morning vietnaaaaam!
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[08:00] <waltervn> morning
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[09:42] <GitHub182> [scummvm] criezy pushed 1 new commit to master: https://git.io/v1WWq
[09:42] <GitHub182> scummvm/master 3d83ab2 selmiak: I18N: Update translation (German)...
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[10:15] <WooShell> meow =^.^=
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[10:34] <omer_mor_> snover, wjp, SCI devs: have you seen this thread: http://www.sierrahelp.com/forums/viewtopic.php?f=6&t=4598&sid=f5461b190ab59f3b62b65efc6b6995f2 ?
[10:34] <omer_mor_> Someone found that RBT files from KQ7 v1.65 have higher FPS than from v2.00b (10FPS vs. 5FPS)
[10:44] <rootfather> can someone please run the script to update the website?
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[10:46] <criezy> rootfather: I will do that now
[10:47] <criezy> And that reminds me I still have to translate that Fullpipe news to French...
[10:47] <rootfather> thanks
[10:48] <rootfather> as soon as a game is announced on the website, I assume it is safe to include it in the NEWS file as new supported game?
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[11:25] Nick change: omer_mor_ -> omer_mor
[11:25] <omer_mor> m_kiewitz: see what I wrote above
[11:26] <m_kiewitz> I see nothing?!
[11:33] <m_kiewitz> hmm i wonder where to get this version...
[11:34] <m_kiewitz> from
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[12:51] <criezy> In the French news for Full Pipe I want to add something along the line of "The game is not available in French or English, but doesn't have any text other than in the menus. Thus if you don't have the game already you can buy the German version edited by Daedalic Entertainment." with a link to http://www.daedalic.de/de/Game/Full_Pipe.
[12:51] <criezy> Should I add that to the English news as well?
[13:00] <somaen> "edited by"
[13:00] <somaen> ?
[13:02] <criezy> published by

[13:04] <rootfather> criezy sounds good to me
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[13:48] <somaen> According to Mobygames there is also a Steam version
[13:48] <criezy> I think there was, but it has been removed from Steam.
[13:48] <criezy> At least I can't find it there.
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[13:55] <rootfather> yeah it was on Steam, but for some reason they removed it
[13:56] <rootfather> afaik there is currently no other way to obtain the game than buying the german daedalic release
[13:56] <wjp> that amazon.de link won't let me buy it from .nl
[13:57] <wjp> so even that may be pretty limited, unless I'm missing another seller
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[14:03] <criezy> The same version is available on amazon UK as well.
[14:08] <wjp> right
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[14:59] <snover> omer_mor: interesting discovery. i wonder how they even found this version
[14:59] <snover> these odd versions of kq7 always sounded more like a fable than an actual release that anyone bought :)
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[15:03] <GitHub96> [scummvm-web] criezy pushed 2 new commits to master: https://git.io/v1Wgc
[15:03] <GitHub96> scummvm-web/master d8fe503 Thierry Crozat: WEB: Add paragraph about Full Pipe language and availability
[15:03] <GitHub96> scummvm-web/master 48f0f57 Thierry Crozat: WEB: Translate Full Pipe announcement to French
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[15:13] <GitHub139> [scummvm] dwatteau opened pull request #865: CONFIGURE: Allow ppc as alias for powerpc (master...fix-ppc-detection) https://git.io/v1WgF
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[17:28] <Lightkey> guys, go read what I wrote in the logs :p
[17:45] <criezy> Lightkey: where did you find a download version?
[17:53] <wjp> Lightkey mentioned computeruniverse.net
[17:53] <wjp> with some concerns about it too
[17:57] <omer_mor> snover: I agree. It's a cool discovery. I'd like to capture a video of these. Any idea where in the game the RBT files are shown?
[17:57] <snover> the intro and the end
[17:58] <omer_mor> how do I know it's not the AVI files that're used?
[17:59] <rootfather> Lightkey criezy wjp: https://www.mcgame.com/de/daedalic-entertainment-full-pipe-pc has a download version too
[17:59] <rootfather> don't know how reputable that seller is, never bought from them
[18:02] <snover> wjp: the span api is pretty much finished, would you be willing to review it for bugs or things that could be written better?
[18:03] <wjp> snover: sure
[18:04] <wjp> last time I looked my main issue was Span vs SciSpan I think
[18:06] <snover> would you like me to set up a PR on my repository for this?
[18:06] <wjp> that works
[18:06] <snover> i dont really expect a review of all the points of use, but i want to make it as easy as possible
[18:06] <snover> ok
[18:09] Action: wjp picks up a copy of Titanic in the gog sale
[18:09] <snover> :)
[18:20] <Lightkey> rootfather: great! it's cheaper too
[18:22] <snover> hold onto your butts.
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[18:23] <GitHub124> [scummvm] csnover pushed 11 new commits to master: https://git.io/v1Wie
[18:23] <GitHub124> scummvm/master 6802390 Colin Snover: SCI32: Fix LSL6hires text speed slider...
[18:23] <GitHub124> scummvm/master bf293ff Colin Snover: SCI: Fix non-responsive application warning during sysex transfers...
[18:23] <GitHub124> scummvm/master d03508e Colin Snover: SCI: Fix buffer overflow in AmigaMac sound driver
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[18:23] <GitHub45> [scummvm] criezy pushed 1 new commit to master: https://git.io/v1WiJ
[18:23] <GitHub45> scummvm/master d2ae7fa Lothar Serra Mari: I18N: Update translation (German)...
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[18:53] <Lightkey> well, great
[18:54] <snover> i hope so, i love great things
[18:54] <Lightkey> sorry to say, that was sarcastic
[18:54] <snover> oh no
[18:55] <Lightkey> McGame.com also has credit card payment but they, too, require an authentication per SMS, they even do so after the payment process without prior notice
[18:57] <snover> http://webcomicname.tumblr.com/post/153514466634
[19:02] <Lightkey> you even have to select a prefix for your mobile phone number, only Austria, Germany, United Kingdom, and Switzerland available
[19:06] <Lightkey> ...
[19:08] <Lightkey> on computeruniverse.net you at least got a code with the message to put in the webform, McGame.com even requires you to message back
[19:09] <Lightkey> aaand they too give you a 1 MB download manager
[19:10] <Lightkey> same name even, guess it was a requirement by Daedalic?
[19:22] <Lightkey> myself I would not recommend either to others but there may be more snovers out there who don't know what a CD is, is it alright to put a lengthy warning on the restrictions on the wiki? I wonder what they do if you select a different country
[19:23] <snover> :P
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[19:47] <tsoliman> Starship Titanic 60% off on GOG right now
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[20:22] <rootfather> Lightkey don't know if that is a requirement from Daedalic
[20:22] <rootfather> I also don't know why it got removed from steam, maybe silimar reasons
[20:29] <Lightkey> well, it was 1C who put it on Steam and it was removed in 2010, same year that Daedalic released their version (conspiracy theory)
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[21:07] <undrwater> i need help debugging a segfault. preliminary looks like it may be related to nvidia gl?
[21:07] <snover> oh no.
[21:08] <snover> undrwater: are you able to get a stack trace?
[21:10] <undrwater> i'm building with debug enabled to use db...will that be more useful?
[21:11] <snover> hopefully!
[21:15] <undrwater> 0x00007fffee6269f5 in ?? () from /usr/lib64/libnvidia-glcore.so.375.20
[21:15] <undrwater> that's all i get
[21:16] <snover> thats all bt gives you?
[21:17] <wjp> (did you do 'bt' in gdb?)
[21:17] <undrwater> forgot the bt, hang on
[21:19] <undrwater> https://paste.pound-python.org/show/LfXhzO5UvdJdz3Y0RGfF/
[21:22] <snover> you say you compiled scummvm yourself, or&?
[21:23] <snover> undrwater: ^
[21:24] <undrwater> snover: gentoo
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[21:25] <snover> ok. i am not really familiar with how emerge works
[21:25] <snover> there are no debug symbols for anything so that backtrace is useless
[21:26] <snover> and i dont know how to tell you to get them
[21:30] <undrwater> snover: ok...i'll look deeper then, and hopefully have something useful for you
[21:30] <wjp> hm, gentoo also doesn't seem to have scummvm-1.9.0 yet
[21:30] <undrwater> wjp: that's the latest stable?
[21:30] <wjp> 1.9.0
[21:30] <wjp> yes
[21:31] <snover> i found some page about debugging chromium that says emerge/cros deploy strips debug symbols by default, which is nice to know, but the way they say for that to not happen is chromium-specific
[21:31] <snover> oh, here we go.
[21:31] <snover> FEATURES="nostrip"
[21:31] <snover> hopefully that means something to you undrwater
[21:32] <snover> youll probably want to rebuild SDL2 with that too
[21:32] <undrwater> maybe too much to do right now. I'll see if i can get the latest version first
[21:34] <snover> https://wiki.gentoo.org/wiki/Debugging
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[21:43] <GitHub58> [scummvm] criezy closed pull request #865: CONFIGURE: Allow ppc as alias for powerpc (master...fix-ppc-detection) https://git.io/v1WgF
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[21:43] <GitHub109> [scummvm] criezy pushed 1 new commit to master: https://git.io/v1W9h
[21:43] <GitHub109> scummvm/master 77e0297 Donovan Watteau: CONFIGURE: Allow ppc as alias for powerpc...
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[21:44] <wjp> I'm going to take the bug tracker offline for 5-10 minutes
[21:47] <undrwater> snover: wjp: it's not a scummvm problem...it's my system problem...thanks for your help! :D
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[21:50] <wjp> it's back up
[21:55] <snover> 👍
[21:55] <snover> Never notify: I update a ticket  :)
[21:56] <wjp> :-)
[21:56] <wjp> so that's now possible even with core; cool
[21:56] <snover> i can listen to myself babbling on enough in here already :)
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[21:58] <GitHub190> [scummvm] sev- pushed 1 new commit to master: https://git.io/v1WHr
[21:58] <GitHub190> scummvm/master 5a92417 Eugene Sandulenko: FULLPIPE: Added detection for German Demo and using different file for version detection
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[22:18] <criezy> _sev: Maybe you could add the demo to our demo page?
[22:18] <_sev> criezy: that's the plan
[22:18] <_sev> but first I have to finish the support
[22:18] <_sev> it crashes at the end instead of showing the purchase info
[22:19] <criezy> Sure. That makes sense.
[22:22] <P2E> .win 27
[22:22] <P2E> derp
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[00:00] --- Sun Dec 4 2016