[Back to Index]

  
[00:19] <-- mwillcock left irc: Quit: Leaving
[00:29] --> GitHub122 joined #scummvm.
[00:29] <GitHub122> [scummvm] dreammaster pushed 1 new commit to master: https://git.io/vAS5r
[00:29] <GitHub122> scummvm/master 010c47b Paul Gilbert: XEEN: Add World of Xeen logo to end of Dark Side intro
[00:29] GitHub122 (GitHub122@gateway/service/github.com/x-txblymvcabrdadbi) left #scummvm.
[00:29] --> dreammaster joined #scummvm.
[00:29] #scummvm: mode change '+o dreammaster' by ChanServ!ChanServ@services.
[00:41] <Lightkey> https://twitter.com/panstasz :O
[00:58] <-- Littleboy left irc: Ping timeout: 268 seconds
[01:21] --> bonki_ joined #scummvm.
[01:21] #scummvm: mode change '+o bonki_' by ChanServ!ChanServ@services.
[01:21] <-- bonki left irc: Ping timeout: 255 seconds
[01:29] --> GitHub165 joined #scummvm.
[01:29] <GitHub165> [scummvm] dreammaster pushed 1 new commit to master: https://git.io/vASNy
[01:29] <GitHub165> scummvm/master 53aa641 Paul Gilbert: XEEN: Hook up Clouds of Xeen intro for playing on startup
[01:29] GitHub165 (GitHub165@gateway/service/github.com/x-qutbrmulxkwizuzl) left #scummvm.
[01:54] <-- Farmboy0 left irc: Remote host closed the connection
[02:09] --> Littleboy joined #scummvm.
[02:09] #scummvm: mode change '+o Littleboy' by ChanServ!ChanServ@services.
[02:10] <-- LubomirR left irc: Quit: Leaving
[02:16] <-- |Cable| left irc: Ping timeout: 256 seconds
[02:30] --> |Cable| joined #scummvm.
[02:41] --> DominusExult joined #scummvm.
[02:43] <-- SylvainTV left irc: Read error: Connection reset by peer
[02:45] <-- Dominus left irc: Ping timeout: 260 seconds
[02:45] Nick change: DominusExult -> Dominus
[02:50] <-- Joefish left irc: Ping timeout: 265 seconds
[02:51] --> Joefish joined #scummvm.
[02:51] #scummvm: mode change '+v Joefish' by ChanServ!ChanServ@services.
[03:20] <-- dreammaster left irc:

[04:39] --> broosky joined #scummvm.
[04:41] <-- borosky left irc: Ping timeout: 240 seconds
[05:13] <-- bonki_ left irc: Ping timeout: 255 seconds
[05:15] --> bonki_ joined #scummvm.
[05:15] #scummvm: mode change '+o bonki_' by ChanServ!ChanServ@services.
[05:36] --> Drenn joined #scummvm.
[05:42] <-- Drenn left irc: Ping timeout: 245 seconds
[06:51] --> Mia joined #scummvm.
[06:51] <-- Mia left irc: Changing host
[06:51] --> Mia joined #scummvm.
[07:04] <-- bonki_ left irc: Remote host closed the connection
[07:05] --> bonki_ joined #scummvm.
[07:05] #scummvm: mode change '+o bonki_' by ChanServ!ChanServ@services.
[07:32] --> frankyboy_ joined #scummvm.
[07:57] <-- LittleToonCat left irc: Remote host closed the connection
[08:06] --> waltervn joined #scummvm.
[08:06] #scummvm: mode change '+o waltervn' by ChanServ!ChanServ@services.
[08:19] <waltervn> morning
[08:44] --> man_in_shack joined #scummvm.
[08:44] Action: man_in_shack waves
[08:47] <man_in_shack> out of interest, anyone working on the dott/full throttle remastered editions?
[09:23] <_sev> no, those are completely different engines
[10:11] <-- Lightkey left irc: Ping timeout: 276 seconds
[10:24] --> Lightkey joined #scummvm.
[10:33] --> Rasi| joined #scummvm.
[10:34] <-- Rasi left irc: Disconnected by services
[10:34] Nick change: Rasi| -> Rasi
[10:38] yashgandhe[m] <-- (yashgandhe@gateway/shell/matrix.org/x-zltxhfnfckhrysgh) left irc: Ping timeout: 256 seconds
[10:39] yashgandhe[m] --> (yashgandhe@gateway/shell/matrix.org/x-oadyycwretlylefk) joined #scummvm.
[10:47] --> ajax16384 joined #scummvm.
[10:47] #scummvm: mode change '+o ajax16384' by ChanServ!ChanServ@services.
[11:11] <-- _sev left irc: Quit: This computer has gone to sleep
[11:24] --> _sev joined #scummvm.
[11:24] #scummvm: mode change '+o _sev' by ChanServ!ChanServ@services.
[11:35] <-- Harekiet left irc: Ping timeout: 245 seconds
[11:38] --> jamm joined #scummvm.
[12:18] <-- Strangerke left irc: Ping timeout: 240 seconds
[12:38] --> mwillcock joined #scummvm.
[13:39] <-- mwillcock left irc: Quit: mwillcock
[13:53] --> SylvainTV joined #scummvm.
[13:53] #scummvm: mode change '+o SylvainTV' by ChanServ!ChanServ@services.
[14:08] --> mwillcock joined #scummvm.
[14:11] <-- bonki_ left irc: Remote host closed the connection
[14:13] --> bonki_ joined #scummvm.
[14:13] #scummvm: mode change '+o bonki_' by ChanServ!ChanServ@services.
[14:59] --> rootfather joined #scummvm.
[14:59] #scummvm: mode change '+o rootfather' by ChanServ!ChanServ@services.
[15:32] <-- mwillcock left irc: Quit: mwillcock
[15:32] --> JackRaider joined #scummvm.
[16:00] <-- rootfather left irc: Ping timeout: 245 seconds
[16:01] --> rootfather joined #scummvm.
[16:01] <-- rootfather left irc: Changing host
[16:01] --> rootfather joined #scummvm.
[16:01] #scummvm: mode change '+o rootfather' by ChanServ!ChanServ@services.
[16:31] --> Harekiet joined #scummvm.
[16:36] --> Littleboy joined #scummvm.
[16:36] #scummvm: mode change '+o Littleboy' by ChanServ!ChanServ@services.
[16:40] --> noobineer joined #scummvm.
[16:42] <JackRaider> Hey, my friend tried to compile scummvm too, and looks like "binutils" link does not work
[16:43] <JackRaider> on this page http://wiki.scummvm.org/index.php/Compiling_ScummVM/MinGW
[16:45] <JackRaider> here is the screen of the sourceforge response https://snag.gy/vQSHfo.jpg
[16:47] <JackRaider> Is it something wrong with sourceforge?
[16:54] Nick change: bonki_ -> bonki
[17:05] <logix> https://sourceforge.net/projects/mingw/files/ works for me
[17:50] --> Drenn joined #scummvm.
[17:53] --> LittleToonCat joined #scummvm.
[18:12] <Drenn> At the risk of sounding pushy, I have a PR that's been sitting around for a while. I'd appreciate if someone could take a look at it, particularly since it's a requirement for gsoc.
[18:12] <Drenn> https://github.com/scummvm/scummvm/pull/1136
[18:27] <JackRaider> taking a look
[18:27] <JackRaider> ah
[18:33] --> LubomirR joined #scummvm.
[18:38] <-- _sev left irc: Quit: This computer has gone to sleep
[18:45] --> GitHub182 joined #scummvm.
[18:45] <GitHub182> [scummvm-web] rootfather pushed 1 new commit to master: https://git.io/vA9wd
[18:45] <GitHub182> scummvm-web/master ca3fb88 Lothar Serra Mari: WEB: Translate GSOC 2018 announcement to German
[18:45] GitHub182 (GitHub182@gateway/service/github.com/x-tfufkveivkdqhrzy) left #scummvm.
[18:48] <bonki> Drenn: you can always mail -devel and ask that someone with knowledge on the AGI engine have a look at it (the PR looks trivial, but still)
[18:54] <Drenn> ok, I'll do that in a bit if such a person doesn't see it here first
[18:54] <bonki> :)
[18:54] <bonki> nice catch, btw
[18:55] <Drenn> yeah, I was a bit surprised to actually catch a bug in such a popular but simple engine =P
[18:57] <bonki> heh, indeed. is there really no ticket about this in the tracker?
[18:57] <Drenn> not that I saw
[19:00] <bonki> I suggest creating one and linking your PR, if not for additional visibility (can't hurt) then for completeness' sake
[19:02] <Drenn> well, I guess it wouldn't hurt
[19:27] --> Farmboy0 joined #scummvm.
[19:27] <-- Farmboy0 left irc: Changing host
[19:27] --> Farmboy0 joined #scummvm.
[19:27] <Drenn> https://bugs.scummvm.org/ticket/10444
[19:34] <bonki> thanks!
[19:37] --> ccawley2011 joined #scummvm.
[19:39] <-- jamm left irc: Ping timeout: 268 seconds
[19:41] <JackRaider> logix: installation fails on download
[19:41] <JackRaider> through this installator
[19:42] <JackRaider> it can't download the packages
[19:42] <JackRaider> here is a small part of the log
[19:42] <JackRaider> mingw-get: *** WARNING *** http://prdownloads.sourceforge.net/mingw/mingw-get-0.6.2-mingw32-beta-20131004-1-bin.tar.xz?download: opened with unexpected status: code = 403 mingw-get: *** WARNING *** please report this to the mingw-get maintainer mingw-get: *** ERROR *** Get package: http://prdownloads.sourceforge.net/mingw/mingw-get-0.6.2-mingw32-beta-20131004-1-bin.tar.xz?download: download failed mingw-get: *** WARNING *** http
[19:47] --> _sev joined #scummvm.
[19:47] <-- _sev left irc: Changing host
[19:47] --> _sev joined #scummvm.
[19:47] #scummvm: mode change '+o _sev' by ChanServ!ChanServ@services.
[19:50] --> dreammaster joined #scummvm.
[19:50] #scummvm: mode change '+o dreammaster' by ChanServ!ChanServ@services.

[20:05] <bonki> JackRaider: alternatively, you could install msys2 and just install all necessary dependencies using pacman
[20:06] <bonki> if you're really lazy you can install msys2 using chocolatey
[20:06] <JackRaider> bonki: Thanks
[20:06] <bonki> then the whole procedure boils down to one powershell command for bootstrapping chocolatey and the rest is just installing stuff using both package managers
[20:17] <-- ajax16384 left irc: Read error: Connection reset by peer
[20:24] <bonki> snover: I found a more elegant way around yesterday's autosave problem: I just check if the savegame in the autosave slot really is an autosave by checking the existing savegame's description and only overwrite if it matches the autosave description
[20:25] <snover> bonki: wont work if localised
[20:25] <bonki> savegame descriptions are not localized
[20:25] <snover> at the moment
[20:25] <bonki> exactly
[20:26] <snover> so instead of addressing the problem once and for all, now it is just deferred until some strings are localised
[20:27] <bonki> well, from what I can tell other engines never addressed that problem and didn't give a crap when introducing autosaves so that is still better. if we introduce localized in some future version I plan on dropping the check anyway
[20:27] <bonki> descriptions*
[20:30] <bonki> other fugly workarounds may have other side effects in the future as well
[20:33] <snover> if your current plan is to just not write an autosave if save 0 isnt an autosave you can still use the filename-based approach, if .000 exists then show that in slot 0 otherwise show .autosave or whatever you name it
[20:33] <snover> then you are even still always getting an autosave and it is just shadowed by the real save 0 if one existed
[20:36] <snover> does that make sense?
[20:38] <bonki> true. or I could skip all of that and just refuse overwriting metadataless savegames (the current status quo; I will introduce them in the same commit so that would work). your approach is cleaner, I just wish all engines would behave the same. there's so much code duplication there and each engine does things slightly differently which really bothers me
[20:38] <bonki> we don't even have a common pattern for savegame filenames
[20:38] <bonki> :/
[20:39] <bonki> I don't really understand why all of this is handled by each engine instead of the backend
[20:40] --> girafe joined #scummvm.
[20:43] <snover> i dont know why either, i can only make speculations.
[20:45] <bonki> there's one drawback with your solution, though. as soon as the first autosave is created you won't be able to load the shadowed savegame anymore without removing the .autosave or tricking around with the listing which I don't want to do. how would you deal with that? the whole point of this is that from a user's POV no weird things(tm) should happen.
[20:46] <bonki> definitely not as irritating as loss of a savegame but still an inconvenience I would like to avoid
[20:46] <snover> oh, i described it to work in the other way, where the user save overrides the autosave in the listing when it exists.
[20:46] <bonki> ah
[20:47] <bonki> agreed, that's probably better :)
[20:47] <bonki> I'll give it a thought or two, thanks
[20:50] <-- JackRaider left irc: Ping timeout: 260 seconds
[20:54] <bonki> do you see any (good) reasons not to have all of this managed by the backend? support for original game savegames is one I can think of
[21:10] <snover> i dont know enough to know. i could only speculate.
[21:11] <snover> given how save games already work through an abstraction, its hard to come up with anything good that isnt mooted already by that abstraction
[21:22] <-- noobineer left irc: Ping timeout: 260 seconds
[21:44] <-- frankyboy_ left irc: Remote host closed the connection
[22:48] <-- Joefish left irc: Ping timeout: 276 seconds
[23:18] <-- waltervn left irc: Quit: Leaving
[23:21] --> noobineer joined #scummvm.
[23:43] --> Strangerke joined #scummvm.
[23:43] #scummvm: mode change '+o Strangerke' by ChanServ!ChanServ@services.
[00:00] --- Sun Mar 4 2018