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[01:08] <GitHub135> [scummvm] dreammaster pushed 1 new commit to master: https://git.io/vSKBS
[01:08] <GitHub135> scummvm/master fda21bb Paul Gilbert: TITANIC: Rename CBaseStar to CBaseStars
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[01:44] <GitHub7> [scummvm] dreammaster pushed 1 new commit to master: https://git.io/vSK0G
[01:44] <GitHub7> scummvm/master 5059aea Paul Gilbert: TITANIC: Rename CStarControlSub12 to CStarCamera
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[01:56] <GitHub194> [scummvm] dreammaster pushed 1 new commit to master: https://git.io/vSK0r
[01:56] <GitHub194> scummvm/master 0624a9d Paul Gilbert: TITANIC: Renaming of CStarCamera methods
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[02:08] <GitHub52> [scummvm] dreammaster pushed 1 new commit to master: https://git.io/vSK0p
[02:08] <GitHub52> scummvm/master 73e6546 Paul Gilbert: TITANIC: Fix incorrect indexing in CStarCloseup setup2
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[02:14] <GitHub57> [scummvm] dreammaster pushed 1 new commit to master: https://git.io/vSKEI
[02:14] <GitHub57> scummvm/master 2a94ae2 Paul Gilbert: TITANIC: Fix CStarControlSub13 setPosition
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[03:05] <GitHub91> [scummvm] criezy pushed 1 new commit to master: https://git.io/vSKuQ
[03:05] <GitHub91> scummvm/master 82540e6 Thierry Crozat: I18N: Regenerate translations data file
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[05:33] <GitHub16> [scummvm] criezy pushed 1 new commit to master: https://git.io/vSKwA
[05:33] <GitHub16> scummvm/master 47f27ca Eugene Sandulenko: I18N: Update translation (Ukrainian)...
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[05:36] <GitHub60> [scummvm] criezy pushed 1 new commit to master: https://git.io/vSKrT
[05:36] <GitHub60> scummvm/master 2e8aa7a Eugene Sandulenko: I18N: Update translation (Russian)...
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[05:52] <GitHub92> [scummvm] criezy pushed 1 new commit to master: https://git.io/vSKr7
[05:52] <GitHub92> scummvm/master 678d1fb Ben Castricum: I18N: Update translation (Dutch)...
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[07:31] <Strangerke|work> hi guys
[07:38] <Endy> Hey Strangerke|work :)
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[08:51] <GitHub195> [scummvm] peterkohaut pushed 1 new commit to master: https://git.io/vSKSy
[08:51] <GitHub195> scummvm/master 5e279ac Peter Kohaut: BLADERUNNER: added Leon AI script...
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[08:51] <GitHub176> [scummvm] criezy pushed 1 new commit to master: https://git.io/vSKSS
[08:51] <GitHub176> scummvm/master 3074cd4 George Kormendi: I18N: Update translation (Hungarian)...
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[08:51] <peterkohaut> Happy incept day Leon of Blade Runner! http://bladerunner.wikia.com/wiki/Leon_Kowalski
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[09:14] <GitHub90> [scummvm] criezy pushed 1 new commit to master: https://git.io/vSKHR
[09:14] <GitHub90> scummvm/master 9877daa Paolo Bossi: I18N: Update translation (Italian)...
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[09:39] <logix> peterkohaut: nice! I remember this coming up with... dolph lundgren's character
[09:40] <logix> roy batty (I looked that up...)
[09:46] <Harekiet> rutger hauer plz
[09:56] <logix> ugh ugh ugh
[09:57] <joostp> busted
[09:58] <logix> man, this is embarrassing
[09:58] <logix> that doesn't even begin to describe it
[09:59] <logix> in my defense (no, not really...) it must be way more than a decade since I last saw blade runner
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[10:17] <Harekiet> hehe see it again :)
[10:17] <Harekiet> I delivered the post to Rutger for a summer job, you remember the guy :)
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[10:34] <logix> yeah, I've been meaning to for quite some time...
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[11:48] <peterkohaut> leon is only replicant from movie which is in game, and today is his incept day, so i had to add him to the code:)
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[12:09] <logix> is the game any good? I bought it a long time ago when I saw it on sale but I never played it
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[12:11] <peterkohaut> its good, but its different than standard point&click
[12:11] <logix> ok, I guess I should dig it out and play it then
[12:15] <peterkohaut> dont forget to get fix for newer windows http://www.replaying.de/blade-runner/blade-runner-patch-windows-vista-7-8-x64/
[12:15] <Joefish> is this an official patch?
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[12:22] <logix> peterkohaut: ah, I assumed the engine was already in somewhat good working state
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[13:02] <peterkohaut> nope
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[14:10] <peterkohaut> br engine in scummvm is too far away"0
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[15:53] <WooShell> meow =^.^=
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[18:20] <androiduser> Hello. Is there a way to move the mouse cursor around without clicking on anything in ScummVM 1.9.0? I could do it in ScummVM 1.7.0 ( http://wiki.scummvm.org/index.php/Android#Touchscreen ) and also had a nice ScummVM menu when pressing menu button, but I can't find a way to get that in 1.9.0.
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[19:34] <madmoose> peterkohaut: nice :)
[19:47] <_sev> androiduser: http://wiki.scummvm.org/index.php/Android-SDL#Useful_features_in_startup-menu
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[20:01] <androiduser> _sev: Thanks! I found the menu, but I can't configure it like it was in 1.7.0. I found how to switch direct/related mouse movement, but I can't find how to make finger touch+release=left_click, but finger touch+move+release=cursor_move without clicks. "Touch" always generates a mouse_down event, so I'm always clicking on something when trying to move the cursor around.
[20:05] <androiduser> Was that ability lost together scummvm menu because of SDL switch?
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[20:59] <criezy> androiduser: I am not an android user myself, so I don't know the answer, but have you checked the forum?
[20:59] <criezy> For example http://forums.scummvm.org/viewtopic.php?t=14182&sid=0076d293bf16be4da08903bd184b388a might be relevant.
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[21:37] <androiduser> criezy: Ah, thank you! I checked out google, but that forum post haven't popped up there... The scummvm-daily-build-2016.10.28-debug.apk link mentioned there is 404 not found. But I just tested http://buildbot.scummvm.org/snapshots/master/android_arm-master-latest.zip and it's back to 1.7.0-like controls, and doesn't have "Change Device Configuration" button at startup any more.
[21:37] <androiduser> So, does that count as "bug fixed", or was it just built without SDL, and SDL-based release would still have the issue?
[21:40] <criezy> I would guess the android build on our buildbot is not using SDL and is using the old android backend.
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[00:00] --- Tue Apr 11 2017