[00:01] it also works with a 128KB stack size for internal threads, leaving the != NULL line alone [00:01] so I think this settles it. At least the problem on my end [00:03] m_kiewitz (~m_kiewitz@scummvm/undead/m-kiewitz) left irc: Quit: technology isn't intrinsically good or evil. It's how it's used. Like the Death Ray. [00:07] That is_internal_thread does seem inverted [00:08] I wonder if all this is also related to those random crashes others have seen [00:08] Nice work on tracking this down [00:08] It seems likely [00:08] Port build status changed with 23f1596e: Failure: stable-psp, stable-android_mips, stable-dc, stable-webos, stable-wii, stable-android_arm, stable-android_x86, stable-gamecube, stable-dc-serial, stable-n64, stable-amigaos4, stable-ouya, stable-debian-x86-nullbackend [00:10] That looks like a false alarm [00:11] Some buildbot/test changes haven't made it into the 1.9 branch I guess? [00:11] Thank goodness, then. I was afraid I'd done something wrong again with my changes. :P [00:11] :-) [00:11] But bedtime for me. 'Night [00:11] Night [00:12] night wjp [00:24] <[md5]> nn [00:25] [md5] (~md5@unaffiliated/md5/x-729473) left irc: [00:37] I filed a bug with SDL [00:38] exmensa_ (exmensa@66.43.202.238) joined #scummvm. [00:39] and they've already fixed it, that was quick :) [00:40] exmensa (exmensa@66.43.202.238) left irc: Ping timeout: 240 seconds [00:44] Vampire0 (~Vampire@jEdit/Vampire) joined #scummvm. [00:45] Vampire0_ (~Vampire@jEdit/Vampire) left irc: Ping timeout: 255 seconds [00:52] Henke37 (~Henrik@81-227-16-59-no133.bredband.skanova.com) left irc: Quit: ERR_SHUTDOWN [01:05] waltervn_ (~waltervn@541B2DBA.cm-5-4a.dynamic.ziggo.nl) joined #scummvm. [01:05] #scummvm: mode change '+o waltervn_' by ChanServ!ChanServ@services. 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[02:23] Vampire0 (~Vampire@jEdit/Vampire) left irc: Ping timeout: 255 seconds [02:24] Nick change: Vampire0_ -> Vampire0 [02:28] what an excellent backlog tonight. [02:30] TMM (~hp@fsf/member/pdpc.professional.tmm) left irc: Read error: Connection reset by peer [02:34] SylvainTV (~SylvainTV@LFbn-1-8392-241.w81-254.abo.wanadoo.fr) left irc: Read error: Connection reset by peer [02:41] Dominus (~dominus@unaffiliated/dominus) left irc: Ping timeout: 240 seconds [02:43] Littleboy (~littleboy@c-73-186-252-231.hsd1.ma.comcast.net) left irc: Quit: Ętre dans le vent, une ambition de feuille morte. [02:44] Dominus (~dominus@188-22-100-99.adsl.highway.telekom.at) joined #scummvm. [02:44] Dominus (~dominus@188-22-100-99.adsl.highway.telekom.at) left irc: Changing host [02:44] Dominus (~dominus@unaffiliated/dominus) joined #scummvm. [02:45] DJW|Badger (~djwillis@cpc2-trow6-2-0-cust204.aztw.cable.virginm.net) joined #scummvm. [02:48] DJW|Home (~djwillis@cpc2-trow6-2-0-cust204.aztw.cable.virginm.net) left irc: Ping timeout: 240 seconds [03:01] DJWillis (~djwillis@cpc2-trow6-2-0-cust204.aztw.cable.virginm.net) joined #scummvm. [03:01] #scummvm: mode change '+o DJWillis' by ChanServ!ChanServ@services. [03:02] DJW|Home (~djwillis@cpc2-trow6-2-0-cust204.aztw.cable.virginm.net) joined #scummvm. [03:02] #scummvm: mode change '+o DJW|Home' by ChanServ!ChanServ@services. [03:03] https://www.youtube.com/watch?v=wt4kf-PYy44 :-D [03:04] DJW|Badger (~djwillis@cpc2-trow6-2-0-cust204.aztw.cable.virginm.net) left irc: Ping timeout: 240 seconds [03:05] Lightkey: runs better in scummvm ;) [03:06] DJWillis (~djwillis@cpc2-trow6-2-0-cust204.aztw.cable.virginm.net) left irc: Ping timeout: 240 seconds [03:15] Strangerke_ (~Strangerk@cable-85.28.84.13.coditel.net) joined #scummvm. [03:17] Strangerke (~Strangerk@cable-85.28.84.13.coditel.net) left irc: Ping timeout: 240 seconds [03:17] Nick change: Strangerke_ -> Strangerke [03:37] dreammaster (~dreammast@c-73-149-116-247.hsd1.ma.comcast.net) left irc: [06:13] FiveBroDeepBook (~gk.1wm.su@2001:590:1405:72:72:3163:b97e:f4f0) joined #scummvm. [06:13] FiveBroDeepBook (gk.1wm.su@2001:590:1405:72:72:3163:b97e:f4f0) left #scummvm. [07:48] GitHub49 (~GitHub49@192.30.252.42) joined #scummvm. [07:48] [scummvm] sev- pushed 1 new commit to master: https://git.io/vDw1a [07:48] scummvm/master d1a08b5 Eugene Sandulenko: DIRECTOR: Lingo: Fix D3 script execution [07:48] GitHub49 (GitHub49@192.30.252.42) left #scummvm. 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[10:20] BeefEats (~BeefEats@unaffiliated/beefeats) left irc: Remote host closed the connection [10:27] waltervn: so icculus fixed that bug in SDL within 10 minutes? :-) [10:27] um, Sam [10:30] yeah :) [10:35] we still have the somewhat uncomfortable situation now that scummvm+sdl2.0.5+mt32emu is a bad combination. And is bound to get us some bug reports once Ubuntu upgrades SDL, I'm guessing. (Assuming this stack size problem is also causing the issue on Linux) [10:36] and allocating this much memory on the stack is just asking for trouble [10:37] yeah, although I think in practice, the platforms where this is an issue will not be fast enough to run mt32emu [10:38] these buffers used to be part of one of the objects in mt32emu [10:41] I remember when I was doing the FreeSCI port for Dreamcast, the stack size for threads was 8KB :) [10:41] (or somewhere around there) [10:52] looks like MUNT changed that quite a long time ago though, back in 2013: "other temp buffers became local and are allocated on the stack thus no longer consume memory" [10:58] GitHub126 (~GitHub126@192.30.252.42) joined #scummvm. [10:58] [scummvm] sev- pushed 4 new commits to master: https://git.io/vDwQF [10:58] scummvm/master e76fec6 Eugene Sandulenko: DIRECTOR: Lingo: Fixing position count in lexer [10:58] scummvm/master a243a47 Eugene Sandulenko: DIRECTOR: Lingo: Added grammar for assignment to references [10:58] scummvm/master ed1d606 Eugene Sandulenko: DIRECTOR: Lingo: Implemented stub for REFERENCE built-ins [10:58] GitHub126 (GitHub126@192.30.252.42) left #scummvm. [11:07] because apparently stack memory isn't memory? :-) [11:08] :) [11:14] _sev|work (~sev@scummvm/undead/sev) left irc: Quit: This computer has gone to sleep [11:27] what#s the best version of Myst? [11:28] waltervn: I wonder why they changed that? Wouldn't it be better to allocate buffers right at the start and then use those? [11:29] was it done to improve performance? [11:30] or well really just "save" memory and simply use the already allocated stack? [11:30] i wonder why they didn't put some functionality in there like a stack or regular memory switch inside the code [11:34] m_kiewitz: about Myst, depends what you're into. There's a wide choice now, from 8 bits graphics to modern 3D. [11:35] bgK: it seems masterpiece edition is the best 2D one, correct? [11:35] is that one supported by ScummVM too? [11:35] well, it has 16bits graphics, maps and a hint system [11:35] yes, it's supported by ScummVM although the hint system is not [11:35] ah but it seems the regular non-masterpiece edition had extra goodies inside the physical box [11:36] and the masterpiece edition has no goodies at all [11:36] is the 8-bit original myst still fine to play? [11:36] i mean graphics wise [11:36] m_kiewitz: there's little difference, IMO [11:36] and that is? [11:37] ah right [11:37] ok [11:37] in the original edition, the videos are dithered to 8bits which can be a little annoying [11:39] does it look really bad? [11:40] and it seems there is only one European original version, which was multilingual, correct? [11:43] nah, the videos just look better in the remastered edition. but the original edition is ok [11:44] no, there is no multilingual version of Myst [11:44] there is one release per country [11:50] oh i see. weird, it seems the manuals in Europe were multilingual [11:51] i thought there wasn't that much speech in myst, or is there? [11:51] is myst 2, 3 or 4 supported in ScummVM? [11:55] there are a few videos with speech. The journals are translated as well. The date format is localized in the original edition, but not in Masterpiece. [11:55] Riven is WIP in ScummVM, Exile is supported in ResidualVM. [11:56] Revelation and End of Ages are too big to be realistically supported in the future through reverse engineering [11:57] The engine for Uru (Uru online to be precise) was open sourced by Cyan [11:57] oh so exile is fully 3D? [11:58] Exile uses a full 3D engine, but only draws a cube and a few planes [11:59] ah i see. and masterpiece edition does the same? [12:00] ah no, masterpiece edition simply uses 24 bit movies? [12:00] but there is another myst 1 edition that is full 3D, right? [12:00] and that one is supported nowhere right now? [12:01] there are two full 3D versions of Myst. RealMyst and RealMyst Masterpiece. The former uses a variation of the Uru engine, while the latter uses Unity [12:02] ah interesting [12:02] I think there is a way to convert RealMyst to work with the open source Uru engine, but I never tried it [12:02] i guess maybe we should create a wiki about all of the editions, could be helpful [12:03] would it make sense to implement the Uru engine inside ResidualVM? [12:03] Raziel^ (~Raziel@ipb21bfc18.dynamic.kabel-deutschland.de) joined #scummvm. [12:03] #scummvm: mode change '+v Raziel^' by ChanServ!ChanServ@services. [12:04] it's a very large engine, much larger than ResidualVM currently is. It uses Python as a scripting language. I think it's better for it to be a separate project [12:04] snover: you own PQ:SWAT the floppy version? [12:04] anyone involved or know some things about the cloud feature? [12:04] bgK: ah right, I see. interesting. thank you. Will look around for Myst on ebay [12:05] should easy to find and cheap :) [12:05] especially if there are plans to add a skeleton for closed clouds (like ISP online storages)? [12:06] or maybe even local NAS? [12:09] snover: ah wait, Police Quest 4 floppy [12:11] (Myst trivia: The mac version of Myst Masterpiece edition was done by Presto Studio, and is based upon the same engine as Journeyman Project 3 and Myst III) [12:14] TMM (~hp@fsf/member/pdpc.professional.tmm) joined #scummvm. [12:14] #scummvm: mode change '+o TMM' by ChanServ!ChanServ@services. [12:15] should i create a bug item for compiler warnings i still get (not many) [12:22] SylvainTV (~SylvainTV@LFbn-1-8392-241.w81-254.abo.wanadoo.fr) joined #scummvm. [12:22] #scummvm: mode change '+o SylvainTV' by ChanServ!ChanServ@services. [12:51] eriktorbjorn (~d91tan@h136n7.blg-stadsnat.ias.bredband.telia.com) joined #scummvm. [12:51] #scummvm: mode change '+o eriktorbjorn' by ChanServ!ChanServ@services. [13:02] dreammaster (~dreammast@c-73-149-116-247.hsd1.ma.comcast.net) joined #scummvm. [13:02] #scummvm: mode change '+o dreammaster' by ChanServ!ChanServ@services. [13:04] WooShell (~Markus@ipbcc071f7.dynamic.kabel-deutschland.de) joined #scummvm. [13:05] meow =^.^= [13:06] GitHub95 (~GitHub95@192.30.252.42) joined #scummvm. [13:06] [scummvm] dreammaster pushed 1 new commit to master: https://git.io/vDwNd [13:06] scummvm/master 0e2c667 Paul Gilbert: TITANIC: Simplify implementation of CAudioBuffer [13:06] GitHub95 (GitHub95@192.30.252.42) left #scummvm. 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[14:14] Vampire0_ (~Vampire@jEdit/Vampire) left irc: Ping timeout: 245 seconds [14:35] Strangerke_ (~Strangerk@cable-85.28.84.13.coditel.net) joined #scummvm. [14:37] Vampire0_ (~Vampire@jEdit/Vampire) joined #scummvm. [14:38] Strangerke (~Strangerk@cable-85.28.84.13.coditel.net) left irc: Ping timeout: 258 seconds [14:38] Nick change: Strangerke_ -> Strangerke [14:39] Vampire0 (~Vampire@jEdit/Vampire) left irc: Ping timeout: 245 seconds [14:40] waltervn: speaking of Dreamcast, have you heard of j-core? :-) [14:40] no, what is it? [14:43] some people revived SuperH, now that the patents ran out [14:44] Action: t0by grins [14:45] I always get a fuzzy feeling in my heart when some patent runs out. [14:45] Well, I would if I had a heart. [14:46] https://www.youtube.com/watch?v=o0milqmt4ao&t=1840 :-) [14:50] rootfather (~rootfathe@unaffiliated/rootfather) joined #scummvm. [14:50] #scummvm: mode change '+o rootfather' by ChanServ!ChanServ@services. [15:06] Vampire0 (~Vampire@jEdit/Vampire) joined #scummvm. [15:06] Vampire0_ (~Vampire@jEdit/Vampire) left irc: Ping timeout: 245 seconds [15:50] m_kiewitz: yes, whats up? [16:32] #scummvm: mode change '+o Strangerke' by ChanServ!ChanServ@services. [16:36] WindlePoons (~WindlePoo@84-112-184-77.cable.dynamic.surfer.at) joined #scummvm. [16:51] ny00123 (~ny00123@bzq-79-182-43-200.red.bezeqint.net) joined #scummvm. [16:52] jamm (~jam@unaffiliated/jamm) left irc: Ping timeout: 240 seconds [16:57] GitHub109 (~GitHub109@192.30.252.41) joined #scummvm. [16:57] [scummvm] Strangerke pushed 1 new commit to master: https://git.io/vDrIU [16:57] scummvm/master 2adc84e Strangerke: CRYO: Some code simplification, remove dead code [16:57] GitHub109 (GitHub109@192.30.252.41) left #scummvm. [17:12] GitHub186 (~GitHub186@192.30.252.45) joined #scummvm. [17:12] [scummvm] Strangerke pushed 1 new commit to master: https://git.io/vDrLt [17:12] scummvm/master 70f1cd6 Strangerke: CRYO: Remove some more dead code, remove _keyboardHeld [17:12] GitHub186 (GitHub186@192.30.252.45) left #scummvm. [17:25] dreammaster (~dreammast@c-73-149-116-247.hsd1.vt.comcast.net) joined #scummvm. [17:25] #scummvm: mode change '+o dreammaster' by ChanServ!ChanServ@services. [17:32] snover: do you own pq4 floppy already? [17:35] m_kiewitz: i own the cd-version, but i also know someone that has the floppy version. what can i do for you? [17:36] nah i don't need it right now. i could just buy it, i already own one of the localized pq4 versions on floppy [17:39] LittleToonCat (~littlecat@sydnns0115w-047054148237.dhcp-dynamic.FibreOP.ns.bellaliant.net) joined #scummvm. [17:51] GitHub195 (~GitHub195@192.30.252.42) joined #scummvm. 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[19:32] Strangerke (~Strangerk@cable-85.28.84.13.coditel.net) left irc: Ping timeout: 255 seconds [19:32] Nick change: Strangerke_ -> Strangerke [19:36] snover: re: ega sci1 versions - SQ4-EGA has a cool change in the SQ1 Ulence Flats bar. The monochrome bikers there a taunting Roger differently than in the VGA version. It's also different in the Amiga version. [19:37] In the VGA they say: "Well, lookee here! If it ain't Mr. 'Look-at-Me-I'm-in-VGA'. What's this? 256 colors all for one little bitmapped wimp? What a waste of VGA, heh heh."" [19:37] While in the EGA version it's: "Well, lookee here! If it ain't Mr. 'Look-at-Me-I'm-in-EGA'. What's this? 16 colors all for one little bitmapped wimp? What a waste of EGA, heh heh." [19:38] ajax16384 (~User@109.60.130.33) left irc: Read error: Connection reset by peer [19:38] and the Amiga is: "Well, lookee here! If it ain't Mr. 'Look-at-Me-I'm-in-32-Colors'. What's this? You'd have to be a blitherin' idiot to waste all that color on one little bitmapped wimp, heh heh." [19:41] WindlePoons (~WindlePoo@84-112-184-77.cable.dynamic.surfer.at) left irc: Quit: Verlassend [19:49] Raziel^ (~Raziel@ipb21bfc18.dynamic.kabel-deutschland.de) joined #scummvm. [19:49] #scummvm: mode change '+v Raziel^' by ChanServ!ChanServ@services. [19:52] Anyone can point me to the "opengl" graphics mode in scummvm's code? [19:53] primarily in backends/graphics/opengl [19:54] fuzzie: if i were to try and implement a new graphics mode (compositing) - not that i could if my life depended on it - would there be a skeleton code somewhere? [19:55] btw, hi fuzzie, long time no read :-) [19:56] what kind of new graphics mode? another backend for amiga or so? [19:56] and hi :p three weeks until I'm academia-free, quiet until then [19:57] Farmboy0 (~quassel@xoreos/farmboy0) joined #scummvm. [19:58] It's called Compositing and is using Amiga's graphics library, so far the fastest benchmarks we can get, even beats opengl by a factor 2 or so [19:58] fuzzie: awesome, more time to code and help noobs [19:58] ;-) [19:58] fuzzie: YEEEEEEEEEEEEEEEEEEEEEEEE [20:05] frankyboy_ (~franky@ppp46-138-36-237.pppoe.spdop.ru) joined #scummvm. [20:06] does scummvm use 16-bit textures by default (through all engines)? [20:13] well, you have to do paletted :) [20:14] err, pardon? [20:15] the current opengl backend supports paletted surfaces using a shader to do the lookup [20:16] but other backends just convert the textures [20:16] but you're using SDL right now on amiga? [20:16] the troublesome part will probably be making SDL cooperate with whatever you're doing (or writing your own layer for input/etc) [20:16] yep, SDL2 [20:17] i'm not sure if i'm trying to hitch a horse (was that correct?) from the wrong end [20:17] problem is that i'm trying to speed up wintermute graphics display [20:17] because most of the games are dead slow and unplayable [20:18] but i can't seem to squeeze any more speed out of it regardless of what i use [20:18] next thing i was looking was to implement a compositing graphics mode [20:18] but i guess the optimization would need to come from other places in the source [20:18] well, wintermute only does 32bpp right now [20:18] though i'm not sure [20:19] and i don't reallyknow what i'm talking about anyway [20:19] :-)= [20:19] (if I remember right) [20:19] do you have native support for that depth? [20:20] Wishmaster2 (~Wishmaste@dslc-082-082-224-053.pools.arcor-ip.net) joined #scummvm. [20:20] fuzzie: but that doesn't mean it should be "slow", does it? [20:20] my desktop resolution is 32bpp [20:20] so, i guess, yes [20:21] GitHub56 (~GitHub56@192.30.252.45) joined #scummvm. [20:21] [scummvm] criezy pushed 3 new commits to master: https://git.io/vDrCO [20:21] scummvm/master 2939e20 Thierry Crozat: CRYO: Add cryo.dat to DIST_FILES_ENGINEDATA [20:21] scummvm/master 163b3b6 Thierry Crozat: DEVTOOLS: Add create_cryo to devtools README [20:21] scummvm/master cd58664 Thierry Crozat: CREATE_PROJECT: Add data files for access, cryo and macventure in Xcode projects [20:21] GitHub56 (GitHub56@192.30.252.45) left #scummvm. [20:21] Port build status changed with cd58664b: Failure: master-mingw-w32, master-ouya, master-openpandora, master-n64, master-amigaos4, master-ios, master-wii, master-debian-x86, master-psp, master-ios7, master-webos, master-dc, master-osx_intel, master-caanoo, master-debian-x86-nullbackend, master-gp2x, master-dingux, master-debian-x86-clang, master-gamecube, master- [20:21] ps2, master-ps3, master-gcw0, [20:21] master-gp2xwiz, master-android_arm, master-android_mips, master-dc-serial, master-android_x86, master-mingw-w64, master-debian-x86_64, master-ds, master-mingw-w64-cplusplus11 [20:22] nooo [20:22] Raziel^: the SDL2 compositing backend does ARGB8888 (only) [20:23] Noooooooo! [20:23] fuzzie: let me check [20:24] travis-ci (~travis-ci@ec2-107-21-159-251.compute-1.amazonaws.com) joined #scummvm. [20:24] scummvm/scummvm#2676 (master - cd58664 : Thierry Crozat): The build was broken. [20:24] Change view : https://github.com/scummvm/scummvm/compare/c33962f69d6e...cd58664b9e91 [20:24] Build details : https://travis-ci.org/scummvm/scummvm/builds/200944297 [20:24] travis-ci (travis-ci@ec2-107-21-159-251.compute-1.amazonaws.com) left #scummvm. [20:24] well I checked : [20:24] :p [20:24] uh-oh [20:24] fuzzie: no, i meant let me check what my desktop uses ;-) [20:24] criezy: maybe uncomment the ifdef ;p [20:25] Yes. Already did it. I just have to push now. [20:25] :-) [20:25] GitHub22 (~GitHub22@192.30.252.42) joined #scummvm. [20:25] [scummvm] criezy pushed 1 new commit to master: https://git.io/vDrC2 [20:25] scummvm/master 104b3f3 Thierry Crozat: CRYO: Fix adding cryo.dat to DIST_FILES_ENGINEDATA [20:25] GitHub22 (GitHub22@192.30.252.42) left #scummvm. [20:25] looks like the last commit to that file before you was fixing the same mistake, so apparently easy to make :D [20:26] That's a relief! I am not the only stupid developer around here. :P [20:29] Port build status changed with 104b3f39: Success: master-mingw-w32, master-ouya, master-openpandora, master-n64, master-amigaos4, master-ios, master-wii, master-debian-x86, master-psp, master-ios7, master-webos, master-dc, master-osx_intel, master-caanoo, master-debian-x86-nullbackend, master-gp2x, master-dingux, master-debian-x86-clang, master-gamecube, master- [20:29] ps2, master-ps3, master-gcw0, [20:29] master-gp2xwiz, master-android_arm, master-android_mips, master-dc-serial, master-android_x86, master-mingw-w64, master-debian-x86_64, master-ds, master-mingw-w64-cplusplus11 [20:29] fuzzie: CLUT, R5G6B5PC and A8R8G8B8 formats used [20:29] criezy: lol [20:37] Wishmaster2 (~Wishmaste@dslc-082-082-224-053.pools.arcor-ip.net) left irc: Quit: „Wahrlich, keiner ist weise, der nicht das Dunkel kennt.“ (Hermann Hesse) [20:37] Wishmaster2 (~Wishmaste@dslc-082-082-224-053.pools.arcor-ip.net) joined #scummvm. [20:39] travis-ci (~travis-ci@ec2-54-221-45-245.compute-1.amazonaws.com) joined #scummvm. [20:39] scummvm/scummvm#2677 (master - 104b3f3 : Thierry Crozat): The build was fixed. [20:39] Change view : https://github.com/scummvm/scummvm/compare/cd58664b9e91...104b3f39d38a [20:39] Build details : https://travis-ci.org/scummvm/scummvm/builds/200945217 [20:39] travis-ci (travis-ci@ec2-54-221-45-245.compute-1.amazonaws.com) left #scummvm. [20:45] Wishmaster2 (~Wishmaste@dslc-082-082-224-053.pools.arcor-ip.net) left irc: Read error: Connection reset by peer [21:22] girafe (~girafe@LFbn-1-11729-221.w2-7.abo.wanadoo.fr) left irc: Quit: Leaving [21:26] WinterGrascph (~WinterGra@host-79-121-23-149.kabelnet.hu) joined #scummvm. [21:26] #scummvm: mode change '+o WinterGrascph' by ChanServ!ChanServ@services. [21:29] criezy: i have pretty awful imposter syndrome. or i am an imposter. not sure which. [21:36] Nick change: rootfather -> rootfather|afk [21:51] WinterGrascph (~WinterGra@host-79-121-23-149.kabelnet.hu) left irc: Ping timeout: 255 seconds [21:54] WinterGrascph (~WinterGra@host-79-121-23-149.kabelnet.hu) joined #scummvm. [21:54] #scummvm: mode change '+o WinterGrascph' by ChanServ!ChanServ@services. [21:56] ny00123 (~ny00123@bzq-79-182-43-200.red.bezeqint.net) left irc: Quit: Leaving [21:57] Vampire0_ (~Vampire@jEdit/Vampire) joined #scummvm. [21:58] Vampire0 (~Vampire@jEdit/Vampire) left irc: Ping timeout: 245 seconds [22:32] frankyboy_ (~franky@ppp46-138-36-237.pppoe.spdop.ru) left irc: Remote host closed the connection [22:38] WinterGrascph (~WinterGra@host-79-121-23-149.kabelnet.hu) left irc: Read error: Connection reset by peer [22:38] WinterGrascph (~WinterGra@host-79-121-23-149.kabelnet.hu) joined #scummvm. [22:38] #scummvm: mode change '+o WinterGrascph' by ChanServ!ChanServ@services. [22:39] Raziel^ (~Raziel@ipb21bfc18.dynamic.kabel-deutschland.de) left irc: Quit: AmigaOS 4 (Unregistered copy). Evaluation period is over. Program will now quit. Thank you for using AmigaOS. [22:41] _sev|work (~sev@scummvm/undead/sev) joined #scummvm. [22:41] #scummvm: mode change '+o _sev|work' by ChanServ!ChanServ@services. [23:06] Farmboy0 (~quassel@xoreos/farmboy0) left irc: Remote host closed the connection [23:09] GitHub73 (~GitHub73@192.30.252.45) joined #scummvm. [23:09] [scummvm] dreammaster pushed 1 new commit to master: https://git.io/vDr2U [23:09] scummvm/master 2c8d72a Paul Gilbert: TITANIC: Fix ticks change check in updateInstruments [23:09] GitHub73 (GitHub73@192.30.252.45) left #scummvm. [23:14] WinterGrascph (~WinterGra@host-79-121-23-149.kabelnet.hu) left irc: Remote host closed the connection [23:19] Nick change: Vampire0_ -> Vampire0 [23:44] t0by (~t0by@unaffiliated/t0by) left irc: Quit: Bye! [23:52] Littleboy (~littleboy@c-73-186-252-231.hsd1.ma.comcast.net) left irc: Quit: Ętre dans le vent, une ambition de feuille morte. [23:53] WooShell (~Markus@ipbcc071f7.dynamic.kabel-deutschland.de) left irc: Quit: If you understand or if you don't, if you believe or if you doubt - There's a universal justice, and the eyes of truth are always watching you. [00:00] --- Mon Feb 13 2017