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[00:16] <GitHub77> [scummvm] dreammaster pushed 1 new commit to master: https://git.io/vQAZx
[00:16] <GitHub77> scummvm/master 274eb7f Paul Gilbert: TITANIC: Don't prod Maitre D's butt just by moving mouse on him
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[00:34] <snover> dreammaster: ok, now youre just making me jealous. :)
[00:35] <dreammaster> I thought that one would rate a chuckle :)
[00:39] <snover> are you sure you dont want to show a version number? v1.awesome
[00:39] <snover> v2.more.butt.prods
[00:39] <dreammaster> Well, as fun as it would be to work the 42 joke into the dialog, probably not :)
[00:41] <snover> on february 4 and april 2, version 42.42.42
[00:41] <snover> phew, im coming up with some awful ideas tonight.
[00:45] <dreammaster> Yes indeed, four two many awful ideas :)
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[00:48] <GitHub46> [scummvm] dreammaster pushed 1 new commit to master: https://git.io/vQACI
[00:48] <GitHub46> scummvm/master 5f42a21 Paul Gilbert: DEVTOOLS: Added German string translations to create_titanic...
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[00:49] <snover> ooh. nice.
[00:51] <dreammaster> Yes. It could do with someone to give it a second pass, but at least we'll have something understandable for Germans when the German version is finally supported
[00:57] <snover> well, i was referring to the pun, but the german strings are good too :)
[01:00] <snover> there were some real groaner puns during SGDQ this year (and probably every year)
[01:01] <dreammaster> Ah. Glad you enjoying my attempt. It was too juicy to pass up :)
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[01:08] <snover> encouraging puns is yet another awful idea ive come up with tonight ;)
[01:22] <snover> im so glad that sierra decided to reuse torin code in lsl7. launcher integration has been an absolute breeze.
[01:24] <dreammaster> Thats a bit of good news at least.
[01:24] <dreammaster> Heh. Reminds me of how the Sherlock engine used TsAGE code for it's title screen. That avoided a lot of extra RE work that would've been needed
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[02:00] <GitHub115> [scummvm] dreammaster pushed 1 new commit to master: https://git.io/vQA4d
[02:00] <GitHub115> scummvm/master c3f8f1a Paul Gilbert: TITANIC: Fix Maitre D not animating when talking
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[02:02] <dreammaster> I had to restrain myself from giving it a title like "Make Maitre D shake his booty when talking" :)
[02:02] <snover> hey, its not like the commit history is forever or anyuhhh
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[04:56] <GitHub75> [scummvm] csnover pushed 7 new commits to master: https://git.io/vQA2i
[04:56] <GitHub75> scummvm/master 2528ecf Colin Snover: SCI32: Fix playback of looped audio...
[04:56] <GitHub75> scummvm/master afe344c Colin Snover: SCI32: Add guest additions support for LSL7
[04:56] <GitHub75> scummvm/master 09ef11a Colin Snover: SCI32: Remove ENABLE_SCI3_GAMES ifdef, now that they are supported
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[04:57] <GitHub83> [scummvm] criezy pushed 1 new commit to master: https://git.io/vQA2P
[04:57] <GitHub83> scummvm/master 7a469a8 Thierry Crozat: I18N: Update translations templates
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[04:58] <snover> hm. well, that certainly buried the lede. the seventh commit upgrades LSL7 to ADGF_TESTING. 👍
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[06:19] <Lightkey> https://www.humblebundle.com/books/cybersecurity-wiley is Practical Reverse Engineering any good?
[06:22] <Lightkey> oh, Fefe recommended it ;-)
[06:29] <fuzzie> it gives a pretty good foundation on a variety of topics I think
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[07:01] <waltervn> morning
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[09:17] <Thihi> Hello. Is it ok to ask support questions here?
[09:22] <TMM> Thihi, sure
[09:29] <Thihi> Ok, well. I downloaded the latest version of scummvm yesterday. Today I was trying out the different filter modes and selected opengl and the whole screen turned white.
[09:30] <Thihi> I'm using ScummVM on Windows 10, with a GTX 1080 Ti.
[09:30] <Thihi> I found some old threads on the subject where people claimed this is fixed.
[09:30] <Thihi> But obviously in my case isn't.
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[09:33] <Thihi> So, is there a way to get the opengl mode working? Anything I could try out? And if not, how do I reset the mode? Whenever I turn on ScummVM it starts fullscreen with that white screen problem.
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[09:33] <Thihi> I'm on a 4k monitor, so the HQ3x filter leaves the picture a bit small, which is why I'd rather use the opengl if it's possible to fix this.
[09:36] <TMM> Thihi, On windows you can simply edit the scummvm.ini file that's in program data somewhere in your user profile, I don't know exactly where.
[09:37] <TMM> Thihi, as for the screen turning white itself, it'd be very helpful if you could create a bugreport for that
[09:37] <TMM> Thihi, https://bugs.scummvm.org/
[09:38] <Thihi> Ok. I will submit after trying out an older version etc. to provide more detail. This is the only version I've tried so far.
[09:40] <TMM> Thihi, awesome, thank you very much
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[13:57] <Thihi> I still haven't written a bug report, but it turns out the screen wasn't white. It was that offwhite color that's in the game list, and the picture was zoomed in quite a lot, so nothing else was shown, not even the names of the games in the list.
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[15:15] <m_kiewitz> gravity is just a theory - https://www.youtube.com/watch?v=LWGJA9i18Co
[15:15] <m_kiewitz> wow
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[16:26] <WooShell> meow =^.^=
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[17:05] <GitHub183> [scummvm] yinsimei pushed 5 new commits to master: https://git.io/vQpkE
[17:05] <GitHub183> scummvm/master 4c4690a Simei Yin: SLUDGE: Update ZBuffer with changed backdrop
[17:05] <GitHub183> scummvm/master 5d554d3 Simei Yin: SLUDGE: Objectify Timing
[17:05] <GitHub183> scummvm/master 70c965a Simei Yin: SLUDGE: Remove special settings
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[17:35] <GitHub194> [scummvm] csnover pushed 1 new commit to master: https://git.io/vQpmt
[17:35] <GitHub194> scummvm/master 6ad230d Colin Snover: SCI32: Fix kIsOnMe crashes in LSL7 About screen
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[23:36] <Lightkey> dreammaster: only thing I see would be s/Puzzel/Puzzle
[23:37] <dreammaster> Okay, thanks, I'll change it
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[23:39] <GitHub135> [scummvm] dreammaster pushed 1 new commit to master: https://git.io/vQhqg
[23:39] <GitHub135> scummvm/master 50a90cd Paul Gilbert: DEVTOOLS: Correct misspelling in create_titanic, thanks to Lightkey
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[23:43] <Lightkey> funneh, Duden actually shows to puzzle as puzzeln but only in the meaning as putting a _Puzzle_ together ;-)
[23:44] <Lightkey> wouldn't have surprised me if Puzzel was correct with the Neue Rechtschreibung
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[23:51] <dreammaster> Well, not to worry in any case. Of the English strings, that's for the one string I added for skipping the starfield puzzle at the end of the game. So it's not as if we even have to worry about matching something the original executable has
[23:57] <snover> oh, activity. hello there!
[00:00] --- Wed Jul 19 2017