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[00:40] <GitHub28> [scummvm] bluegr pushed 9 new commits to master: https://git.io/fAJza
[00:40] <GitHub28> scummvm/master f18711f Filippos Karapetis: SCI: Update comment
[00:40] <GitHub28> scummvm/master 0607934 Filippos Karapetis: SCI32: Add several workarounds for uninitialized reads in Hoyle 5
[00:40] <GitHub28> scummvm/master 2877c22 Filippos Karapetis: SCI: Add workaround for buggy script in Hoyle 3 Amiga
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[01:53] <GitHub122> [scummvm-web] Mataniko pushed 1 new commit to master: https://git.io/fAJVf
[01:53] <GitHub122> scummvm-web/master 82e9a14 Matan Bareket: WEB: Evaluate variables in list items names and extra info...
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[01:54] <mataniko> rootfather: ^ that's for you
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[03:02] <GitHub135> [scummvm] dreammaster pushed 1 new commit to master: https://git.io/fAJrh
[03:02] <GitHub135> scummvm/master cce93d3 Paul Gilbert: TSAGE: Fix ejecting disc from left cycle's drive in Ringworld 1
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[04:01] <rootfather> thanks mataniko :)
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[05:48] <GitHub116> [scummvm] bluegr pushed 1 new commit to master: https://git.io/fAJXW
[05:48] <GitHub116> scummvm/master 8998d00 Filippos Karapetis: SCI32: Extend a pathfinding workaround to all screens in QFG4...
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[05:53] <GitHub167> [scummvm] bluegr pushed 1 new commit to master: https://git.io/fAJXR
[05:53] <GitHub167> scummvm/master 37c0342 Filippos Karapetis: SCI32: Extend a script workaround to all screens in QFG4...
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[11:33] <Strangerke|work> hi guys
[11:35] <mataniko> morning Strangerke|work
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[12:34] <scummvm_github> [scummvm] bluegr pushed 1 new commit to master: https://git.io/fAJXR
[12:34] <scummvm_github> scummvm/master 37c0342 Filippos Karapetis: SCI32: Extend a script workaround to all screens in QFG4...
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[12:36] <scummvm_github> [scummvm] bluegr pushed 1 new commit to master: https://git.io/fAJXR
[12:36] <scummvm_github> scummvm/master 37c0342 Filippos Karapetis: SCI32: Extend a script workaround to all screens in QFG4...
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[12:37] <scummvm_github> [scummvm] bluegr pushed 1 new commit to master: https://git.io/fAJXR
[12:37] <scummvm_github> scummvm/master 37c0342 Filippos Karapetis: SCI32: Extend a script workaround to all screens in QFG4...
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[12:42] <scummvm_github> [scummvm] bluegr pushed 1 new commit to master: https://git.io/fAJXR
[12:42] <scummvm_github> scummvm/master 37c0342 Filippos Karapetis: SCI32: Extend a script workaround to all screens in QFG4...
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[12:44] <SupSuper> something wrong with the git bot?
[12:45] <_sev> I set it up on a registered nick
[12:47] <_sev> testing more...
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[12:47] <scummvm_github> [scummvm-web] Mataniko pushed 1 new commit to master: https://git.io/fAJVf
[12:47] <scummvm_github> scummvm-web/master 82e9a14 Matan Bareket: WEB: Evaluate variables in list items names and extra info...
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[12:48] <_sev> and last one
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[12:48] <scummvm_github> [scummvm-tools] digitall pushed 1 new commit to master: https://git.io/fNQZp
[12:48] <scummvm_github> scummvm-tools/master aaf3aee D G Turner: TOOLS: PRINCE: Fix Compilation on AOS4 and OSX.
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[12:48] <_sev> works
[12:50] <mataniko> hey sev
[12:54] <rootfather|work> hi _sev
[12:54] <_sev> hi
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[12:55] <_sev> had our gsoc channel instead and was wondering where are all the people
[12:55] <rootfather|work> *g*
[12:57] <mataniko> we all thought you left
[12:57] <mataniko> we started making backup plans
[12:57] <mataniko> search parties
[12:57] <mataniko> hounds running through the forest
[13:31] <_sev> finally!
[13:31] <_sev> I should do this trick another time, and for longer :D
[13:54] <rootfather|work> _sev, you don't want to risk any cardiac arrests here, do you? :P
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[18:05] <Endy> Apologies for the LeChuck downtime, a 'simple upgrade'... was not :P
[18:05] <Endy> Fixed now, at 2AM local time. Ctrl-Z'ing Ender now...
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[22:54] <CTxCB> Hm... I'm having an issue with ScummVM, and I don't know why.
[22:55] <CTxCB> I'm trying to load a save from my DOS version of PQ: SWAT, but the game says there are no saves there, even I direct ScummVM to the save location.
[23:06] <Lightkey> pointing out the obvious: Police Quest: SWAT is not supported yet, dunno if that is supposed to work
[23:12] <CTxCB> I think I might have a beta version of ScummVM where it works. But, I can't load save games from the original game, just ones I make. Is that the same with all games?
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[23:16] <criezy> For some games we support loading save games from the original in ScummVM, and for others we don't.
[23:16] <criezy> So it depends on the game.
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[23:45] <scummvm_github> [scummvm] criezy pushed 1 new commit to master: https://git.io/fATWp
[23:45] <scummvm_github> scummvm/master 4188ba1 Chatziargyriou Eleftheria: GUI: Add editable path in file browser dialog
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[23:45] <scummvm_github> [scummvm] criezy pushed 1 new commit to master: https://git.io/fATWh
[23:45] <scummvm_github> scummvm/master 3ba76e3 Thierry Crozat: I18N: Update translations templates
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[23:48] <scummvm_github> [scummvm] criezy closed pull request #1302: GUI: Add editable path in "Add Game" tab (master...dir_paths) https://git.io/fAeRW
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[00:00] --- Wed Aug 22 2018